The Obedience score is capped by the level: you will have to change the girl’s level to be able to rise the Obedience score higher than this cap. A girl gain 1 Obedience point each time she obeys to an order thanks to the glasses’ influence Obedience points can never be lost. Obedience: Obedience is rated by two values interconnected together: Obedience score (rated from 0 to 200) and Obedience level (rated from 0 to 4). You cannot raise Affection higher than 160 without dating the girl.Īt Affection 120, a girl trust the protagonist enough to give him her home’s key. Humiliating her could also cause a huge lose. But making bad choices during discussion or imposing her some commands they don’t like can also reduce their Affection score. Talking with girls will give her 1 Affection point a day, and most of sexual command as well. Affections changes easily, day after day. Most of the daily commands will be accepted if the girl’s mood is high enough.Īffection: Affection is a score rated from 0 to 200.
Combined together, they give a third score called Mood (10 x Ob, then add Affection). All interactions between the protagonist and girls depend on two scores specific to each girl: Affection and Obedience.